Cult of Chucky picks up where Curse of Chucky left off, following survivor Nica as she is committed to a mental institution. The Chucky doll eventually makes his appearance and begins to wreak havoc on the hospital. Can Nica find a way to stop Chucky's violent game of cat and mouse before it's too late?
Cult of Chucky Review
The Child's Play/Chucky franchise has been a roller coaster, as many of the 80's horror icons have been. I am one of those who actually thinks that the original "trilogy" of Chucky films were 3 of the best of the 80's/90's horror franchises. I don't think Child's Play 3 is all that bad. There...I said it...
But the franchise took a pretty big drop once the films began the "Chucky" titling. It started with Bride of Chucky, which really began the franchise's embrace of the dark-comedic aspect of Chucky's persona, and took it to another level. Then there was the awful Seed of Chucky, which I struggled to get through once. Then we got the atmospheric "reboot" in Curse of Chucky, which sort of combined the elements of 80's Chucky with new-age horror. And lastly, we got Cult of Chucky. So what path did this one take?
Cult of Chucky was most closely associated with Curse of Chucky. As far as comparisons go, they were both good and bad for different reasons. Curse had more build, atmosphere, and "substance" with less Chucky awesomeness, whereas Cult was a smorgasbord of awesome kills wrapped around terrible acting, weak dialogue and a senseless plot.
I just couldn't understand the motivations or actions of 90% of the film. I don't know if it had an over-reliance on the franchise's cult following to pick up on earlier film nuances, or it was just a jumbled mess that the creators didn't care about whether or not it made sense, ala Jason X.
The story's setting in a mental institution was the next presumed step in the horror franchise, but unlike Nightmare on Elm Street 3: Dream Warriors, which is my favorite of the Freddy franchise, this film falls flat in the space that usually offers up plenty of opportunity. The sleazy psychiatrist and puzzle-piece supporting cast is cookie-cutter to say the least. I couldn't make heads or tails of the decisions made across the board, the least sense made of the titular villain that usually runs a straight line to brutality.
The kills were some of the franchise's best, in my opinion, even if I'm quite certain glass wouldn't do that (there was a lot of physics broken in that one kill...). But the kills came at awkward times, as Chucky seemed non-committal to death and destruction seemingly at random as he played a game and put forth plans that seemed to have no rhyme or reason. It was chaos for chaos' sake, I suppose, which is why maybe I should appreciate it if that were the goal.