There is a fine line between inspiration and plagiarism and this film flirts with it. As far as the zombie apocalypse goes, there is little that hasn't been explored. Pre-apocalypse...post...during...It all starts to blur together once you start getting into found footage Romero remakes. So if the setting can't change, the situation has to. Attempting to establish a semblance of society in a zombie world is always a fun place to start. These movies are still a bit interesting to me because there are so many ways to approach it. Zombies could, essentially, be anything in these scenarios. It is simply answering the question, "what would humanity do faced with extinction or the constant threat of it?" in a creative and/or realistic way. The exploration unavoidably dives into politics and philosophy, for predicting humanity's behaviors says a lot about our worldview.
So here we are in the film Re-Kill, in this realm of post-apocalyptic reality, in which a television show exists that follows a squad of zombie killing "law enforcement officers". Of course, this job doesn't carry the prestige of the traditional cop, so it's full of ex-military and ex-convicts looking to make a living. It plays out like an episode of Cops spliced in between commercials reminiscent of Starship Troopers. The film takes place entirely in episodes of this show, complete with hilarious commercial breaks that help flesh out the reality the writer has created.
The concept is far more interesting than the product. In fact, you find yourself watching the movie like a person who hates football watching the Super Bowl waiting for the commercials to come on. I found myself more entertained by the commercials than the actual "show". There are highly-sexualized PSA's that encourage America to have sex to repopulate the country. There are commercials selling zombie bite vaccines with goofy zombie attack reenactments. And it's awesome.
But eventually we cut back to Re-Kill and we're bombarded with cliche roughneck dialogue, terrible first-person voice-over acting, and inexplicable, flickering-speed point-of-view changes from first-person to random third person. Never have I been so confused by perspective than when this movie jumped around cameras that may or may not have existed in the cinematic space. And of course our crew ends up pursuing a lead to a lab that is experimenting on zombies. It was yawn-inducing and mundane. Give me more commercials.